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BLANTERWISDOM101

Creating a Game Environment in Blender and Unity

Friday, August 21, 2020

Learn how to model and texture a game environment, like the detailed city scene shown in this course, in Blender. Author Darrin Lile provides a "how and why" overview of the entire process, starting with modeling sections of the environment, which can be used to construct the game level in a modular way. Next Darrin shows how to UV map the objects in the scene and how to use Photoshop to create the textures. Finally, he goes over the process of exporting the assets to the Unity game engine, where he adds materials and textures and tests the scene.

Topics include:

  • Testing the scale
  • Modeling buildings and pipes
  • Creating walkways
  • UV mapping
  • Creating textures
  • Importing the scene in Unity
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Rajeshwaran

Rajeshwaran is a blogger who is always fascinated with technology and the amount of knowledge he can gather from the internet. He is trying to nerdify everyone around him with that same knowledge, through his writings. Website: Techpedal

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